Comedy, now with buttons

Funny ideas.
Playable consequences.

We turn jokes, characters, and beautifully unhinged premises into games. Because apparently just telling the joke wasn’t complicated enough.

BAD
IDEA?
+
LET’S FIND OUT

JOKES IN.
CHAOS OUT.

PORTER RANCH · CALIFORNIASTORIES / CHARACTERS / WORLDS / QUESTIONABLE DECISIONS

01 / THE STUDIO

We don’t sprinkle jokes on top.
We bake them into the buttons.

We make compact, expressive games with comedians, writers, and people whose Notes app should probably be studied. The joke lives in the timing, choices, characters, and consequences.

No comedy wallpaper. No “add three puns before launch.” If the game itself isn’t funny, we’re not done poking it.

Your weird little world

Your voice stays in charge. We simply give it rules, buttons, and a suspiciously detailed production schedule.

Group-chat fuel

Short sessions, shared reactions, repeatable bits—and the immediate need to send it to one specific friend.

Actually shippable

Concept through launch. Yes, the silly game still needs builds, testing, and all the responsible grown-up stuff.

02 / WHERE WE PLAY

Small screens.
Big nonsense.

Designed for the places people already play, scroll, share, and ignore one very important notification.

App Store

For thumbs with excellent taste

COMING SOON

Google Play

Equal-opportunity nonsense

COMING SOON
f

Instant Games

Distract your entire group chat

COMING SOON

03 / HOW WE COLLABORATE

You bring the bit.
We’ll add buttons.

Great comedy needs a point of view. Great games need a lot of testing. Great collaborations need snacks. We plan for all three.

01

Dump the brain

Send the script, character, world, bit, or 2 a.m. note that currently makes sense only to you.

02

Locate the fun

We poke the idea, press the weird buttons, and find the part people will want to play again.

03

Make a tiny beast

Prototype. Test. Laugh. Panic briefly. Polish. Creators stay in the room for all the useful chaos.

04

Release it gently

We help your small strange creation survive the App Store, Google Play, and the group chat.

04 / THE LAB

Five games.
Several bad decisions.

Concepts currently being poked,
tested, and occasionally fed.

Life: Thursday Edition mobile game concept#03IN DEVELOPMENT

EVERYDAY SURVIVAL

Life: Thursday Edition

Balance dating, money, career, and sanity. Or leave the country. We’re not here to micromanage you.
Newsroom Simulator mobile game concept#04IN DEVELOPMENT

BREAKING-NEWS CHAOS

Newsroom Simulator

Choose the headline, chase the views, preserve a tiny amount of trust. Journalism, but with more buttons.
President for a Day mobile game concept#05IN DEVELOPMENT

POLITICAL SATIRE

President for a Day

Manage approval, world peace, the stock market, and one extremely online president. What could go wrong? Everything.

Ranking based on laughs, chaos, and one highly scientific office vote. All artwork and titles represent works in development.

05 / THE STAGE

Where jokes go
for a stress test.

Our live comedy training helps emerging performers find their voice and get ready for North American stages—real audiences, real microphones, nowhere for a weak punchline to hide. Conveniently, it’s also where great game characters are born.

Brave the microphone

06 / YOUR TURN

Got an idea that
won’t leave you alone?

Excellent. Send it over. We’re professionally curious and only recreationally judgmental.

We accept

Scripts with problemsCharacters with issuesWorlds with no zoning lawsGame ideas with potential

COLLABORATE WITH NINE POINT

Okay, show us
the weird one.

Release the pitch 9pointcomedy@gmail.comNine Point Comedy Inc · California